Implement ADV foreground transition lifecycle

This commit is contained in:
gamer147
2026-07-10 18:49:53 -04:00
parent 768863b48e
commit d6d1be984e
16 changed files with 543 additions and 54 deletions

View File

@@ -23,7 +23,7 @@ public sealed class GodotTimelineLog : System.IDisposable
var dir = Path.GetDirectoryName(path);
if (!string.IsNullOrEmpty(dir)) Directory.CreateDirectory(dir);
_writer = new StreamWriter(path) { AutoFlush = true };
Record("start", new() { ["transition"] = "unmodeled" });
Record("start", new() { ["transition"] = "surface-alpha-lifecycle" });
}
public void SetFrame(int frame, long nowMs)