Correct INIT extraction and profile item fields
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@@ -81,7 +81,7 @@ public class GameSessionTests
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{
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// Running the SKINIT data script through the session populates the real skill table into the
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// global bank (the game's boot behavior). Cross-check vs the static extraction (build/data/SKINIT.json):
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// skill 0 = "飛行" at global-string 0x23a3, field G[0xa6e5b] = 30.
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// skill id 1 = "飛行" at global-string 0x23a3, field G[0xa6e5b] = 30.
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var session = new GameSession();
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var r = session.RunScene(Sys4Loader.Load(Paths.Scripts()["SKINIT.BIN"], Table), Table, new CaptureHost());
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Assert.Equal("exit", r.Halt);
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