Implement native ADV message skip

This commit is contained in:
gamer147
2026-07-18 17:32:12 -04:00
parent f049ce786e
commit d52e5b4725
13 changed files with 241 additions and 22 deletions

View File

@@ -28,6 +28,11 @@ name = "sys4ini_records"
type = "void*"
note = "SYS4INI 80-byte record base {name[64],arc_id,file_number,offset,size}; record = base + id*0x50"
[[field]]
offset = 0x13dc
name = "message_skip_enabled"
type = "int"
note = "persistent all-message Skip flag; op 0x88 writes it and adv_interpreter_tick injects input bit 0x40 while nonzero"
[[field]]
offset = 0x3028
name = "alt_pack_table"
type = "int"
@@ -108,6 +113,11 @@ name = "cmd_type_table"
type = "int"
note = "per-object cmd-type column base (write *(0x53d88 + curCtx*0x78))"
[[field]]
offset = 0x550fc
name = "message_skip_display_enabled"
type = "int"
note = "persistent all-message Skip state returned by op 0x19a for the ADV control-strip active overlay"
[[field]]
offset = 0x55104
name = "auto_message_enabled"
type = "int"
@@ -143,6 +153,16 @@ name = "sleep_timer"
type = "int"
note = "sleep timer object (op 0xc8; +8 active, +0x14 start-ms, +0x18 duration)"
[[field]]
offset = 0x6da78
name = "message_skip_activation_guard"
type = "int"
note = "set when op 0x88 enables Skip; suppresses the enabling click from immediately becoming a hotspot activation"
[[field]]
offset = 0x6da80
name = "message_skip_cancel_click_phase"
type = "int"
note = "press/release phase used only when set:CancelMesSkipOnClick is nonzero"
[[field]]
offset = 0x6da88
name = "coroutine_yield_a"
type = "void*"
@@ -173,6 +193,16 @@ name = "adv_auto_voice_pending"
type = "int"
note = "set by play-voice ops when voice service exists; Auto waits for voice completion then arms AutoMessageTime0; op 0x1bc resets"
[[field]]
offset = 0x6dbf4
name = "message_skip_queued_voice_id"
type = "int"
note = "latest voice resource deferred by op 0xc4 while run_state_flags message-skip bit is active"
[[field]]
offset = 0x6dbf8
name = "message_skip_queued_voice_arg"
type = "int"
note = "second argument retained with message_skip_queued_voice_id; Himegari op 0xc4 stores zero"
[[field]]
offset = 0x9b24c
name = "dispatch_table"
type = "void*"

View File

@@ -1385,12 +1385,12 @@ abi_source = "kelebek+decode-validated"
[opcode.semantics]
name = "set-message-skip"
category = "input"
summary = "(enabled) - set the all-message skip state. Nonzero arms ADV fast-forward; zero clears the associated native run-state bit."
summary = "(enabled) - set persistent all-message Skip state. Nonzero makes the interpreter inject ADV fast-forward input every tick; zero stops injection and clears the transient skip run-state bit."
noop_headless = false
source = "investigation"
confidence = "high"
depends_on = []
evidence = "Ghidra /v2: op_0x88_set_message_skip@0x41f130 writes operand 1 to ctx+0x13dc and ctx+0x550fc; nonzero also sets ctx+0x6da78=1, while zero clears run-state bit 0x08000000. adv_interpreter_tick injects input bit 0x40 while ctx+0x13dc is nonzero and cancels the state according to set:CancelMesSkipOnClick. SC0000's Message-skip button passes 1."
evidence = "Ghidra /v2: op_0x88_set_message_skip@0x41f130 writes operand 1 to ctx+0x13dc and ctx+0x550fc; nonzero also sets ctx+0x6da78=1, while zero clears run-state bit 0x08000000. adv_interpreter_tick injects input bit 0x40 on every tick while ctx+0x13dc is nonzero. engine_settings_register_defaults@0x46be30 initializes set:CancelMesSkipOnClick to 0; only a nonzero override enables its press/release cancellation path. All 301 ADV button callbacks pass 1; CALLBACK_LOAD.BIN is the sole corpus 0x88(0) reset."
[[opcode.semantics.args]]
i = 1
@@ -1945,12 +1945,12 @@ abi_source = "kelebek+decode-validated"
[opcode.semantics]
name = "play-voice"
category = "audio"
summary = "Play a voice clip by id; id resolves via the SYS4INI section manifest -> files[section_base(scene)+id] (voice OGG in DATA1/DATA4). Same rule as set-texture (NOT play-bgm, which is direct-name BGM{id:03d})."
summary = "Play a voice clip by id; id resolves via the SYS4INI section manifest -> files[section_base(scene)+id] (voice OGG in DATA1/DATA4). While all-message Skip is active, retain/replace the queued voice id instead of starting it; playback resumes from the latest queued id after Skip clears. Same resolver rule as set-texture (NOT play-bgm, which is direct-name BGM{id:03d})."
noop_headless = false
source = "investigation"
confidence = "high"
depends_on = []
evidence = "By-ear confirmed (2026-07-06): SC0000 prologue voices play on their lines via Godot AudioStreamPlayer. Off-by-one disproven structurally: manifest interleaves graphics/voice (files[35]=EV049AA, [36]=MAN999, [37]=EV052CA, [38]=SYL0001), so files[base+id] lands voices on OGGs while files[base+id-1] would land them on .AGF graphics (silent) -- and they play, so the offset is exactly 0. Lily's lines are correctly form-gated (G[0xa57/0xa58/0xa59]) and stay silent when no form flag is seeded -- not a bug."
evidence = "By-ear confirmed (2026-07-06): SC0000 prologue voices play on their lines via Godot AudioStreamPlayer. Off-by-one disproven structurally: manifest interleaves graphics/voice (files[35]=EV049AA, [36]=MAN999, [37]=EV052CA, [38]=SYL0001), so files[base+id] lands voices on OGGs while files[base+id-1] would land them on .AGF graphics (silent) -- and they play, so the offset is exactly 0. Lily's lines are correctly form-gated (G[0xa57/0xa58/0xa59]) and stay silent when no form flag is seeded -- not a bug. Ghidra /v2 op_0xc4_handler@0x420610: when run_state_flags bit 0x08000000 is clear it starts the voice immediately; while set it stores the latest id/zero arg at ctx+0x6dbf4/+0x6dbf8. adv_interpreter_tick starts and clears that deferred voice when Skip/read-skip input is no longer active."
[[opcode.semantics.args]]
i = 1
@@ -2297,12 +2297,12 @@ abi_source = "kelebek+decode-validated"
[opcode.semantics]
name = "reset-message-skip-input"
category = "input"
summary = "Reset transient message-skip/input service state after an ADV chrome action."
summary = "Reset transient message-skip/input service state after an ADV chrome action without clearing op 0x88's persistent all-message Skip flag."
noop_headless = false
source = "investigation"
confidence = "med"
depends_on = []
evidence = "Ghidra /v2: op_0x101_reset_message_skip_input@0x4170a0 resets the input state rooted at ctx+0xa0ce8, clears run-state bit 0x08000000, zeroes ctx+0xa0ce8, and writes ctx+0x6da74=1 / ctx+0x6da80=0. The Auto, Message-skip, Read-skip, and Hide-window click callbacks invoke it after their 100 ms cursor re-arm sequence."
evidence = "Ghidra /v2: op_0x101_reset_message_skip_input@0x4170a0 resets the input state rooted at ctx+0xa0ce8, clears run-state bit 0x08000000, zeroes ctx+0xa0ce8, and writes ctx+0x6da74=1 / ctx+0x6da80=0. It does not touch ctx+0x13dc or ctx+0x550fc, so adv_interpreter_tick re-injects Skip on the following tick while persistent state remains enabled. The Auto, Message-skip, Read-skip, and Hide-window callbacks invoke it after their 100 ms cursor re-arm sequence."
[[opcode]]
op = 0x107