Fix FIELD minimap camera pan
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@@ -39,8 +39,10 @@ public sealed partial class VirtualMachine
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Gfx.SetDefaultObjectSlot((int)Read(a[0])); return pc + 1;
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// ---- SC0000 anim/transform/spritesheet cluster (docs/engine-re.md §"SC0000 anim ... cluster") ----
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case "u00421DD0": // 0x22f set-position: (handle)(op2)(x)(y)(z) -> base position (direct set)
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Gfx.SetObjectPosition(Read(a[0]), (Read(a[2]), Read(a[3]), Read(a[4]))); return pc + 1;
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case "u00421DD0": // pre-reference compatibility
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case "set-gfx-range-translation-target": // 0x22f (delay)(duration)(x)(y)(z)
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Gfx.SetRangeTranslationChannel(Read(a[0]), Read(a[1]),
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(Read(a[2]), Read(a[3]), Read(a[4]))); return pc + 1;
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case "u004219E0": // pre-reference compatibility
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case "set-gfx-range-transform": // 0x229 (first)(count)(anchor x/y/z)
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Gfx.SetRangeTransform(Read(a[0]), Read(a[1]), (Read(a[2]), Read(a[3]), Read(a[4])));
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