feat(a2a): Godot 4.7 .NET project scaffold referencing Age.Engine (headless smoke)
SMOKE: Paths resolves to age-reimpl inside Godot; Age.Engine parses SC0000 in-process. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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godot/Main.cs
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14
godot/Main.cs
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using Godot;
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using Age.Engine.Sys4;
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public partial class Main : Godot.Control
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{
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public override void _Ready()
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{
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var table = OpcodeTableJson.Load(Paths.OpcodesJson);
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var script = Sys4Loader.Load(Paths.Scripts()["SC0000.BIN"], table);
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GD.Print($"SMOKE repo={Paths.Repo}");
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GD.Print($"SMOKE SC0000 instrs={script.Instructions.Count} strings={script.Strings.Count}");
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GetTree().Quit(0);
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}
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}
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