Split Main input into partial class
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@@ -141,7 +141,9 @@ paths: `godot/Main.SelfTest.cs` owns the synthetic threaded/headless regression
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`godot/Main.Audio.cs` owns BGM, voice, sound-effect, mixer-routing/persistence, and audio-bus control, and
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`godot/Main.Movie.cs` owns decoder staging, movie frame/audio publication, completion, and teardown.
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`godot/Main.Compositor.cs` owns retained/GPU/software composition state, texture resolution and caching,
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surface-transition drawing, raster helpers, and compositor decision logging.
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surface-transition drawing, raster helpers, and compositor decision logging. `godot/Main.Input.cs` owns
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Godot input routing, locator/debug hotkeys, debug-scene dispatch, cursor control, native alerts, and
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full-width text entry.
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The disposable `build/page-map-<SCENE>.jsonl` files are produced by editor/development Godot runs and map
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runtime ADV page ordinals to their authoritative script offsets for `tools/locate_page.py`. Packaged exports
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