feat: add IHost.FrameYield per-opcode hook (no-op headless, parity held)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-08 17:29:50 -04:00
parent 82492d8a6c
commit cd93ebae2e
11 changed files with 46 additions and 0 deletions

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@@ -5,6 +5,7 @@ public sealed class CaptureHost : IHost
public void ShowText(int offset, string text) => Emitted.Add((offset, text));
public void WaitForInput() { }
public void Sleep(long duration) { }
public void FrameYield() { }
public void CreateTexture(int slot, int width, int height) { }
public void SetTexture(long resourceId, int slot) { }
public void DrawTexture(int slot, int srcX, int srcY, int width, int height, int dstX, int dstY) { }