Implement root reload and title debug launcher
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@@ -101,7 +101,8 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
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│ └── Age.Engine/Sys4/ runtime catalog parser, loose-first bounded ALF asset store,
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│ script provider, AGF/LZSS and Windows CUR decoders, and resource facade
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├── tools/frida/ runtime-capture + engine-dump scripts (see tools/frida/README.md)
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└── godot/ DELIVERABLE — the Godot/C# ADV front-end (references Age.Engine)
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└── godot/ DELIVERABLE — the Godot/C# ADV front-end (references Age.Engine),
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including the TITLE-only F4 debug scene launcher
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```
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The disposable `build/page-map-<SCENE>.jsonl` files are produced by normal Godot runs and map runtime ADV
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