diff --git a/docs/PROJECT-STRUCTURE.md b/docs/PROJECT-STRUCTURE.md
index 5f499e3..f32c35b 100644
--- a/docs/PROJECT-STRUCTURE.md
+++ b/docs/PROJECT-STRUCTURE.md
@@ -118,9 +118,9 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
│ ├── Age.Engine/Persistence/ native S3SD/S4SD + S3RT codecs, shared payload/ReadTextDB,
│ layout-3 numbered state/history/gfx, DAT/STH pair + BMP codec,
│ and profile-owned state
- │ ├── Age.Engine.Frontend/ platform-neutral frontend diagnostics/options project: page
- │ locator, timeline/trace/step-limit diagnostics, VM/window launch
- │ options, and performance-frame logging
+ │ ├── Age.Engine.Frontend/ platform-neutral frontend support: diagnostics/options, page
+ │ location, performance logging, movie decoder/runtime contracts,
+ │ audio alignment, surface registry, and WAV sanitization
│ └── Age.Engine.Text.Windows/ optional exact Windows GDI gray-4 reference backend; kept
│ outside the platform-neutral VM/runtime core
├── native/ authored native runtime boundaries
@@ -154,8 +154,10 @@ full-width text entry.
Both `engine/AgeEngine.sln` and `godot/Himegari.sln` include the project; Godot and `Age.Engine.Tests` consume it
through project references rather than compiling duplicate linked sources. The first owned cluster contains
`PageLocatorState`, `GodotTimelineLog`, `GodotTraceSink`, `StepLimitDiagnosticFormatter`, `GodotVmOptions`,
-`PerformanceFrameLog`, and `WindowLaunchOptions`. Movie runtime/decoder helpers remain under `godot/` until their
-separate ownership slices.
+`PerformanceFrameLog`, and `WindowLaunchOptions`. It also owns the internal movie decoder boundary/runtime,
+audio-timeline alignment, movie-surface registry, and RIFF/WAVE sanitizer; only the `Himegari` and
+`Age.Engine.Tests` assemblies receive explicit friend access to that internal API. FFmpeg interop and decoder
+implementation remain under `godot/` until their separate ownership slice.
`godot/GodotAdvHost.cs` retains cross-domain host coordination. Its partial-class companion
`godot/GodotAdvHost.AdvText.cs` owns live/retained ADV text, surface glyph rasterization and caching,
diff --git a/docs/remake-architecture-and-roadmap.md b/docs/remake-architecture-and-roadmap.md
index a99f51d..d4a4996 100644
--- a/docs/remake-architecture-and-roadmap.md
+++ b/docs/remake-architecture-and-roadmap.md
@@ -834,6 +834,13 @@ do not mix mechanical moves with semantic changes.
test source links without changing public types, namespaces, behavior, or export configuration. Both solution
builds and runtime validation remain green.
+ The second bounded build-graph slice moved the unchanged internal movie decoder boundary/runtime, audio
+ alignment policy, movie-surface registry, and RIFF/WAVE sanitizer from `godot/` into `Age.Engine.Frontend`.
+ Five more direct test source links are gone. Explicit friend access is limited to `Himegari` and
+ `Age.Engine.Tests`, so the move preserves the intentionally internal API instead of widening it; FFmpeg remains
+ in Godot while implementing the moved boundary through that friend access. Both solution builds and runtime
+ validation remain green.
+
5. **Close repository-policy and storage gaps.** Add an explicit project license, third-party notices and
checksums/provenance for committed binaries, consistent editor/build policy, a pinned .NET SDK, and a
CI entry point built on the same validation driver. Remove the empty workspace-root `.git` directory and
@@ -1188,9 +1195,9 @@ layer's rendering diverges from ADV; save layout.
## 8. Immediate next step
Begin step 4 of the **codebase consolidation** maintenance slice: make the build graph express source ownership
-without changing behavior. Move the platform-neutral movie abstractions and runtime support—decoder interfaces,
-movie/audio runtime state, movie-surface registry, and RIFF sanitization—from `godot/` into
-`Age.Engine.Frontend` next. Replace their test source links while preserving the intentionally internal API through
-explicit friend-assembly access; leave FFmpeg interop/decoder ownership for the following slice.
+without changing behavior. Move `FfmpegMovieNative.cs` and `FfmpegMovieDecoder.cs` from `godot/` into
+`Age.Engine.Frontend` next. Replace both test source links and the movie corpus gate's native-source link with
+project references, granting narrowly scoped friend access to the corpus-gate assembly while preserving native
+ABI, decoder pacing, failure, and teardown behavior.
Concrete playthrough blockers may still preempt this bounded maintenance work; the consolidation effort does
not replace Phase B gameplay validation or the open cross-platform gates.
diff --git a/godot/IMovieDecoder.cs b/engine/Age.Engine.Frontend/IMovieDecoder.cs
similarity index 100%
rename from godot/IMovieDecoder.cs
rename to engine/Age.Engine.Frontend/IMovieDecoder.cs
diff --git a/godot/MovieAudioTimeline.cs b/engine/Age.Engine.Frontend/MovieAudioTimeline.cs
similarity index 100%
rename from godot/MovieAudioTimeline.cs
rename to engine/Age.Engine.Frontend/MovieAudioTimeline.cs
diff --git a/godot/MovieRuntime.cs b/engine/Age.Engine.Frontend/MovieRuntime.cs
similarity index 100%
rename from godot/MovieRuntime.cs
rename to engine/Age.Engine.Frontend/MovieRuntime.cs
diff --git a/godot/MovieSurfaceRegistry.cs b/engine/Age.Engine.Frontend/MovieSurfaceRegistry.cs
similarity index 100%
rename from godot/MovieSurfaceRegistry.cs
rename to engine/Age.Engine.Frontend/MovieSurfaceRegistry.cs
diff --git a/engine/Age.Engine.Frontend/Properties/AssemblyInfo.cs b/engine/Age.Engine.Frontend/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..223b7b5
--- /dev/null
+++ b/engine/Age.Engine.Frontend/Properties/AssemblyInfo.cs
@@ -0,0 +1,4 @@
+using System.Runtime.CompilerServices;
+
+[assembly: InternalsVisibleTo("Age.Engine.Tests")]
+[assembly: InternalsVisibleTo("Himegari")]
diff --git a/godot/RiffWaveSanitizer.cs b/engine/Age.Engine.Frontend/RiffWaveSanitizer.cs
similarity index 100%
rename from godot/RiffWaveSanitizer.cs
rename to engine/Age.Engine.Frontend/RiffWaveSanitizer.cs
diff --git a/engine/Age.Engine.Tests/Age.Engine.Tests.csproj b/engine/Age.Engine.Tests/Age.Engine.Tests.csproj
index fe6bf19..beaa608 100644
--- a/engine/Age.Engine.Tests/Age.Engine.Tests.csproj
+++ b/engine/Age.Engine.Tests/Age.Engine.Tests.csproj
@@ -24,13 +24,8 @@
-
-
-
-
-