engine: render immediate text into surfaces

This commit is contained in:
gamer147
2026-07-30 18:47:35 -04:00
parent 6a8c919df1
commit c2b72cd4b9
9 changed files with 563 additions and 22 deletions

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@@ -115,8 +115,9 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
│ └── age_movie_ffmpeg/ project-owned FFmpeg C ABI, immutable Windows dependency manifest,
│ and bootstrap/build scripts (outputs stay under disposable build/)
├── tools/frida/ runtime-capture + engine-dump scripts (see tools/frida/README.md)
└── godot/ DELIVERABLE — the Godot/C# ADV front-end (references Age.Engine),
including the TITLE-only F4 debug scene launcher
└── godot/ DELIVERABLE — the Godot/C# ADV front-end (references Age.Engine
plus the optional exact Windows text adapter), including the
TITLE-only F4 debug scene launcher
```
The disposable `build/page-map-<SCENE>.jsonl` files are produced by normal Godot runs and map runtime ADV