Split Godot host surface operations
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@@ -150,7 +150,9 @@ full-width text entry.
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history presentation, message-window alpha, and retained wait-indicator configuration/publication.
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`godot/GodotAdvHost.PresentationInput.cs` owns script/presentation synchronization, waits and timing,
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message-skip/input services, cursor and foreground waits, frame/backbuffer publication, transitions, and
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scene-context lifecycle coordination.
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scene-context lifecycle coordination. `godot/GodotAdvHost.Surfaces.cs` owns decoded-image caching, mutable
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surface pixels/resources/dimensions, fill/copy/resolve operations, render-target publication, and surface/range
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teardown.
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The disposable `build/page-map-<SCENE>.jsonl` files are produced by editor/development Godot runs and map
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runtime ADV page ordinals to their authoritative script offsets for `tools/locate_page.py`. Packaged exports
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