Decode SCINIT scene dispatch registry
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@@ -79,7 +79,7 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
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│ ├── script-inventory.md what the 481 scripts are
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│ ├── opcode-reference.md GENERATED from opcodes.toml (human-readable opcode reference)
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│ ├── global-reference.md GENERATED from globals.toml (human-readable global registry)
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│ ├── scjump-progression.md SCJUMP progression decode + native decision→scene boundary
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│ ├── scjump-progression.md SCJUMP progression decode + SCINIT decision→scene registry
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│ └── engine-re.md native-engine RE (Ghidra+MCP): dispatch table, decompiled ops
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│
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├── build/ DERIVED (our-work-side) — generated by tools/; disposable
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