Implement ADV History data navigation
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@@ -35,6 +35,7 @@ public sealed class VirtualMachine
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private bool _autoVoicePending;
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private volatile bool _messageSkipEnabled;
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private AdvTextStyle _advTextStyle = AdvTextStyle.Default;
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private readonly Dictionary<string, int> _valueSwitchTargets = new(StringComparer.Ordinal);
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public long CallScriptDispatches { get; private set; }
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public Dictionary<int, long> Globals { get; } = new();
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@@ -217,6 +218,24 @@ public sealed class VirtualMachine
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}
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}
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private void WriteConsecutive(Operand destination, int index, long value)
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{
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int address = checked((int)destination.Value + index);
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switch (destination.Type)
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{
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case T_GINT: case T_GFLOAT: Globals[address] = value; break;
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case T_LINT: _cur.Locals.I[address] = value; break;
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case T_LFLOAT: _cur.Locals.F[address] = value; break;
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case T_GPTR: Globals[checked((int)Gi(Globals, (int)destination.Value) + index)] = value; break;
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case T_LPTR: Globals[checked((int)Gi(_cur.Locals.P, (int)destination.Value) + index)] = value; break;
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}
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}
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private string FormatSwitchValue(Operand operand)
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=> IsStr(operand)
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? ReadStr(operand)
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: unchecked((int)Read(operand)).ToString(System.Globalization.CultureInfo.InvariantCulture);
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private enum FrameOutcome { Returned, Halted, RanOff }
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public void Run(int entryOffset = 0)
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@@ -333,6 +352,26 @@ public sealed class VirtualMachine
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LookupStore(a[0], BaseAddr(a[1]) + Read(a[2])); return pc + 1;
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case "lookup-array-2d":
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LookupStore(a[0], BaseAddr(a[1]) + Read(a[2]) * Read(a[3]) + Read(a[4])); return pc + 1;
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case "copy-inline-int-array": // 0x64: count dword followed by plain file values
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{
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int offset = checked((int)Read(a[1]));
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if ((uint)offset >= (uint)_cur.Script.BodyDwords.Count)
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{
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HaltReason ??= $"inline-array-offset@0x{offset:x}";
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return HALT;
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}
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uint rawCount = _cur.Script.BodyDwords[offset];
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int available = _cur.Script.BodyDwords.Count - offset - 1;
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if (rawCount > (uint)available)
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{
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HaltReason ??= $"inline-array-length@0x{offset:x}:{rawCount}";
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return HALT;
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}
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int count = (int)rawCount;
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for (int i = 0; i < count; i++)
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WriteConsecutive(a[0], i, unchecked((int)_cur.Script.BodyDwords[offset + 1 + i]));
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return pc + 1;
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}
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case "bit-set":
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{
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long bit = Read(a[1]);
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@@ -357,6 +396,16 @@ public sealed class VirtualMachine
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long tgt = Read(a[0]) != 0 ? a[1].Value : a[2].Value;
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return tgt == NoJump ? pc + 1 : _cur.Script.IndexByOffset.GetValueOrDefault((int)tgt, pc + 1);
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}
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case "begin-value-switch":
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_valueSwitchTargets.Clear(); return pc + 1;
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case "add-value-switch-case":
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_valueSwitchTargets[FormatSwitchValue(a[0])] = checked((int)Read(a[1])); return pc + 1;
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case "value-switch-jump":
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{
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int target = _valueSwitchTargets.TryGetValue(FormatSwitchValue(a[0]), out int matched)
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? matched : checked((int)Read(a[1]));
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return _cur.Script.IndexByOffset.GetValueOrDefault(target, pc + 1);
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}
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case "u0041ADB0":
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case "coroutine-save-yield-handlers": // 0x7b: retain native handler metadata
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_cur.CoroutineYieldHandlerA = (int)Read(a[0]);
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@@ -619,6 +668,32 @@ public sealed class VirtualMachine
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return pc + 1;
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case "append-text-history-metadata": // 0x1d2: typed value attached to the current group
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TextHistory.AppendMetadata(Read(a[0]), Read(a[1]), _advTextStyle); return pc + 1;
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case "step-text-history": // 0x1d0: cumulative delta from the latest retained boundary
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if (TextHistory.TryStepGroup((int)Read(a[2]), out var historyEntry))
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{
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Write(a[0], historyEntry.LayoutSlot);
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Write(a[1], historyEntry.FirstRecordIndex);
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}
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else
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{
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Write(a[0], -1);
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Write(a[1], -1);
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}
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return pc + 1;
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case "u0041BB90":
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case "find-text-history-value": // 0x1d3: operand 3 is accepted but ignored natively
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{
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bool found = TextHistory.TryFindMetadata((int)Read(a[3]), Read(a[4]), out long value);
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Write(a[0], found ? 1 : 0);
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Write(a[1], value);
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return pc + 1;
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}
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case "u0041BC00":
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case "find-text-history-pair": // 0x1d4: operand 3 is accepted but ignored natively
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TextHistory.TryFindVoicePair((int)Read(a[3]), out long voiceId, out long voiceArgument);
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Write(a[0], voiceId);
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Write(a[1], voiceArgument);
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return pc + 1;
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case "clear-text-history": // 0x85: bound the backlog to the current ordinary ADV block
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TextHistory.Clear(); return pc + 1;
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case "set-font-size":
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