Decode CDINIT2 card effects
This commit is contained in:
@@ -47,8 +47,9 @@ Large, table-like scripts — prime candidates for data extraction:
|
||||
- `EBINIT` (338 KB) — enemy battle data
|
||||
- `MPINIT` (330 KB) — maps
|
||||
- `SCINIT` (88 KB), `CGINIT` (79 KB — CG gallery), `ITINIT` (70 KB — items),
|
||||
`RTINIT` (67 KB — movement/battle routine-step banks), `CCINIT` (41 KB — class-change rule program), `SKINIT` (37 KB — skills), `CDINIT` (31 KB),
|
||||
`BTANINIT` (105 KB — battle animations)
|
||||
`RTINIT` (67 KB — movement/battle routine-step banks), `CCINIT` (41 KB — class-change rule program),
|
||||
`SKINIT` (37 KB — skills), `CDINIT` (31 KB — weighted card-generation lists), `CDINIT2`
|
||||
(card definitions and effects), `BTANINIT` (105 KB — battle animations)
|
||||
- Smaller: `AFINIT`, `ALINIT`, `CIINIT`, `CNINIT`, `CTINIT`, `CVINIT`, `ILINIT`,
|
||||
`LAINIT`, `MAINIT`, `OBINIT` (46 object definitions), `SPINIT`, `TRINIT`, `VIINIT`
|
||||
|
||||
@@ -149,6 +150,17 @@ replays event ids below each restored execution count as completed story flags.
|
||||
requirements, eight skill awards, three item awards, and 75 event cells resolve through
|
||||
ITINIT/SKINIT/SCINIT.
|
||||
|
||||
CDINIT defines nine weighted card-generation lists with 383 total candidates. FIELD selects the
|
||||
list through STINIT type-28 card objects, filters CDINIT2 story gates, applies the current-stage-turn
|
||||
weight curve, and performs cumulative random selection across a 100-slot work buffer. The native
|
||||
script clears only the first 50 slots even though its largest authored list contains 75.
|
||||
|
||||
CDINIT2 defines 81 cards inside a reserved 100-row registry. Its names and result messages pair with
|
||||
six consumer-proven effect types: story event, item award, deferred stage-clear point bonus, ranged
|
||||
resource recovery, trap, and random warp. All item, event, condition, and visual references resolve
|
||||
through ITINIT, SCINIT, ILINIT, and SYS4INI. FIELD reads two of the three authored required-story-flag
|
||||
columns; eighteen third-column values are preserved as engine-dead data.
|
||||
|
||||
RTINIT is a seventh banked shape. Its 3,336 writes populate twenty parallel `1000 × 20` banks: ten
|
||||
movement banks consumed by MVRTN/RTN_M providers and ten battle banks consumed by BTRTN/RTN_B providers.
|
||||
The generated 172 routine-set records assemble 1,043 movement steps and fourteen battle steps, join
|
||||
|
||||
Reference in New Issue
Block a user