Implement native-backed SC0000 SFX lifecycle

This commit is contained in:
gamer147
2026-07-11 02:15:17 -04:00
parent 377987b5e0
commit 99ce351041
16 changed files with 413 additions and 64 deletions

View File

@@ -25,4 +25,8 @@ public interface IHost
(int Width, int Height) GetTextureSize(int slot);
void PlayBgm(long id);
void PlayVoice(long id);
void LoadSoundEffect(long resourceId, int channel) { }
void StartSoundEffect(int channel) { }
void ReleaseSoundEffect(int channel) { }
void FadeBgm(int targetPercent, long durationMs) { }
}