Implement native-backed SC0000 SFX lifecycle
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@@ -25,4 +25,8 @@ public interface IHost
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(int Width, int Height) GetTextureSize(int slot);
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void PlayBgm(long id);
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void PlayVoice(long id);
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void LoadSoundEffect(long resourceId, int channel) { }
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void StartSoundEffect(int channel) { }
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void ReleaseSoundEffect(int channel) { }
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void FadeBgm(int targetPercent, long durationMs) { }
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}
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