Move movie transition request to model
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engine/Age.Engine/Model/MovieMaskTransitionRequest.cs
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8
engine/Age.Engine/Model/MovieMaskTransitionRequest.cs
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namespace Age.Engine.Model;
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/// <summary>Opcode 0x24d's captured-range movie-mask transition. The movie's decoded green channel
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/// becomes a byte-per-pixel alpha mask over SourceRange in the scratch surface.</summary>
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public readonly record struct MovieMaskTransitionRequest(
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long CommandKey, int SurfaceSlot, long SourceRangeStart, int SourceRangeCount,
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int X, int Y, int Width, int Height, long Mode, long ResourceId,
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long StartDelayMs, long DurationMs);
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