Build Linux release artifacts in Gitea
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gamer147
2026-08-03 17:15:39 -04:00
parent 195c16fae6
commit 8eb8a45e60
5 changed files with 116 additions and 0 deletions

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@@ -35,6 +35,8 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
├── .editorconfig / .gitattributes UTF-8, indentation, text/EOL, and binary-file policy;
│ tracked source and generated references use canonical LF
├── .gitea/workflows/core-validation.yml read-only Ubuntu source-only core gate for the private Gitea remote
├── .gitea/workflows/linux-release-build.yml
│ pinned Linux export/package/smoke artifact job; no release publication
├── run-godot.ps1 / run-godot.cmd tracked development launcher + Windows wrapper;
│ resolves Godot/game-root from parameters, environment,
│ PATH, and the conventional sibling install