Split GfxState public contracts

This commit is contained in:
gamer147
2026-08-02 21:08:05 -04:00
parent 1fbaa363f9
commit 89a54d94e0
4 changed files with 110 additions and 99 deletions

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@@ -107,6 +107,8 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
│ └── manifest.json, opcode-coverage.md (opcode-coverage.md GENERATED from opcodes.toml)
├── engine/ DELIVERABLE — the .NET VM core (AgeEngine.sln: Age.Engine / Age.Cli / tests)
│ ├── Age.Engine/Model/ retained graphics state plus separately navigable public
│ render, transition, diagnostic, and persistence contracts
│ ├── Age.Engine/Sys4/ runtime game-root selection, catalog parser, loose-first bounded
│ ALF asset store, script provider, AGF/LZSS and Windows CUR decoders,
│ and resource facade