Fix native retained presentation batching
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@@ -4,6 +4,21 @@ namespace Age.Engine.Tests;
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public class OneShotColorTests
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{
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[Fact]
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public void TimedPresentation_TracksOnlyVisibleFiniteChannelsUntilSampledComplete()
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{
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var visible = Visible(GfxState.PackColor(0, 0xffffff));
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visible.SetAnimatedObjectColorResolved(0x100, 0, 100, 0xff, 0xffffff);
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Assert.True(visible.HasActiveTimedPresentation(1000));
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visible.SnapshotVisibleObjects(1000);
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visible.SnapshotVisibleObjects(1100);
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Assert.False(visible.HasActiveTimedPresentation(1100));
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var unbound = new GfxState();
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unbound.SetAnimatedObjectColorResolved(0x200, 0, 100, 0xff, 0xffffff);
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Assert.False(unbound.HasActiveTimedPresentation(1000));
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}
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private static GfxState Visible(long current)
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{
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var gfx = new GfxState();
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