Add semantic append INIT inspection
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@@ -239,6 +239,12 @@ scene-local numeric addressing mode.
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mappings. Mounting an AAI therefore only makes its packed records addressable. Executing its AUTORUN
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is the separate operation that materializes append data and registers append control flow.
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Tooling can inspect one packed INIT fragment without claiming that AUTORUN has executed:
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`extract_init.py EBINIT --packed-id 0x01000001` resolves the selector/index through the AAI catalog,
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reads the bounded ALF payload in memory, and applies the base EBINIT geometry to its additive writes.
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The separate `APPEND01-EBINIT` result preserves packed provenance and can be queried by unit id or name
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with `init_table_profile.py --record`; it is not an ordered merged runtime image.
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The base/loose script corpus contains no reference to packed id `0x01000000`. The shipped game must
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therefore enter the append AUTORUN outside the visible base script call graph, but the exact native
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launcher and its ordering relative to SYSTEM4/INIT2 have not yet been reversed. The current port can
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