Pace ADV message skip by engine ticks
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@@ -41,7 +41,7 @@ internal class RecordingHost : IHost
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=> WaitForInput(layoutSlot, serviceInputCallback);
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public void InputCallbackCompleted(GfxState gfx) => InputCallbackFrames++;
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public void Sleep(long duration) => SleptDurations.Add(duration);
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public void FrameYield() { }
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public virtual void FrameYield() { }
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public bool IsMessageSkipActive => MessageSkip;
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public void SetMessageSkipActive(bool active)
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{
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