Decode MAINIT and message infrastructure
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@@ -73,6 +73,22 @@ def test_load_and_lint():
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== "character_profile_portrait_asset_ids"
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and entries[0x45d7]["name"] == "character_profile_names",
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"CIINIT/CIMES character-profile state is curated")
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check(entries[0x1560e7]["name"] == "current_magic_action_id"
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and entries[0x45b9]["name"] == "magic_action_names"
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and entries[0x1561f6]["name"]
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== "magic_action_information_handler_script_ids",
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"MAINIT/MAMES action state is curated")
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check(entries[0x15a095]["name"] == "information_tab_index"
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and entries[0x15a096]["name"] == "information_message_handled"
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and entries[0x15a097]["name"]
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== "information_message_handler_script_ids",
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"INFOMES handler registry state is curated")
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check(entries[0x7db]["name"] == "modal_message_lines"
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and entries[0x665d6]["name"] == "modal_message_line_count"
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and entries[0x7e5]["name"] == "modal_annotation_texts"
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and entries[0x665e3]["name"]
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== "modal_annotation_horizontal_cells",
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"MES modal-buffer state is curated")
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check(entries[0x5f0ed]["name"] == "scene_decision_seen_flags",
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"glossary prerequisite seen-state is curated")
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check(entries[0x20543]["name"] == "tile_faction_traversal_masks",
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