Implement History mouse wheel navigation

This commit is contained in:
gamer147
2026-07-19 21:38:34 -04:00
parent 81155c5e1c
commit 7c110d762b
10 changed files with 169 additions and 12 deletions

View File

@@ -28,6 +28,7 @@ public sealed class VirtualMachine
private ExecFrame? _rawInputFrame;
private int _pointerX = int.MinValue, _pointerY = int.MinValue;
private int _mouseButtonState;
private int _mouseWheelDelta;
private int _heldInputCallbackMask;
private int _queuedInputCallbackMask;
private bool _autoMessageEnabled;
@@ -95,6 +96,14 @@ public sealed class VirtualMachine
/// <summary>Update one native mouse-button bit (left=0x1, right=0x2 in Himegari).</summary>
public void UpdateMouseButtonState(int bit, bool pressed) => UpdateMaskBit(ref _mouseButtonState, bit, pressed);
/// <summary>Accumulate a signed native mouse-wheel delta until op 0x10d consumes it.</summary>
public void QueueMouseWheelDelta(int delta)
{
if (delta == 0) return;
Interlocked.Add(ref _mouseWheelDelta, delta);
_host.WakeInputCallbackService();
}
/// <summary>Update one held AGE input-callback index used by ops 0xfb/0xff/0x100.</summary>
public void UpdateInputCallbackState(int index, bool pressed)
{
@@ -725,6 +734,9 @@ public sealed class VirtualMachine
case "u00415E70":
case "get-mouse-button-state": // 0x108
Write(a[0], Volatile.Read(ref _mouseButtonState)); return pc + 1;
case "u00415F10":
case "consume-mouse-wheel-delta": // 0x10d
Write(a[0], Interlocked.Exchange(ref _mouseWheelDelta, 0)); return pc + 1;
case "u00415EC0":
case "get-cursor-virtual": // 0x109
{