Restore complete numbered save state
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@@ -41,6 +41,7 @@ internal class RecordingHost : IHost
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public readonly List<int> SfxStarts = new();
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public readonly List<(int Channel, int StartMode, long DelayMs)> ScheduledSfxStarts = new();
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public readonly List<int> SfxReleases = new();
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public readonly List<long> BgmTracks = new();
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public readonly List<(int Target, long Duration)> BgmFades = new();
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public readonly List<(long Resource, int Surface, long Flags, long SyncMask)> Movies = new();
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public System.Action? OnPlayMovie;
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@@ -149,7 +150,7 @@ internal class RecordingHost : IHost
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public void DrawTexture(int slot, int sx, int sy, int w, int h, int dx, int dy)
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=> TextureDraws.Add((slot, sx, sy, w, h, dx, dy));
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public (int Width, int Height) GetTextureSize(int slot) => (0, 0);
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public void PlayBgm(long id) { }
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public void PlayBgm(long id) => BgmTracks.Add(id);
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public void PlayVoice(long id) => Voices.Add(id);
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public void PlayVoice(long id, int playbackVariant)
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{
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