Extract VM persistence opcode handler
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@@ -200,6 +200,9 @@ resources and virtual position, raw mouse/joystick callback registration and dis
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physical-input mapping; public host-thread input entry points and shared synchronization remain in the coordinator.
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`engine/Age.Engine/Vm/VirtualMachine.Timing.cs` owns the monotonic-time query, host sleep, relative timed-callback
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schedule construction, deadline/catch-up selection, and callback resumption opcode handler.
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`engine/Age.Engine/Vm/VirtualMachine.Persistence.cs` owns catalog-unlock lookup, numbered save/load and nested
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restore continuation, metadata/copy/delete, thumbnail persistence, and shared-profile integer/string opcode
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dispatch; capture/apply helpers and persistent coordinator state remain in `VirtualMachine.cs`.
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The disposable `build/page-map-<SCENE>.jsonl` files are produced by editor/development Godot runs and map
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runtime ADV page ordinals to their authoritative script offsets for `tools/locate_page.py`. Packaged exports
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