Classify stage authoring difficulty tiers

This commit is contained in:
gamer147
2026-07-23 23:45:46 -04:00
parent ddfbfcb9f8
commit 768d2f9d06
12 changed files with 81 additions and 30 deletions

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@@ -179,8 +179,9 @@ all 296 populated lines divide into three uncleared and three cleared slots. The
contains main-progression/EX flags, seven required and seven forbidden story gates, shared unlock
groups, display numbers, map/minimap geometry, performance-scaled point and bronze/silver/gold coin
rewards, and entry/clear/failure SCJUMP decisions. All 174 transitions resolve through SCINIT and
all 74 loader ids resolve to STINIT.BIN. The populated `0xedc4d` column has no script reader and
remains explicitly unresolved.
all 74 loader ids resolve to STINIT.BIN. The populated `0xedc4d` column has no script reader; its
1..8 progression/reward correlation is retained as the medium-confidence, engine-dead
`stage_authoring_difficulty_tiers` array.
RTINIT is a seventh banked shape. Its 3,336 writes populate twenty parallel `1000 × 20` banks: ten
movement banks consumed by MVRTN/RTN_M providers and ten battle banks consumed by BTRTN/RTN_B providers.