Add isolated FFmpeg movie decoder shim
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@@ -100,6 +100,9 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
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├── engine/ DELIVERABLE — the .NET VM core (AgeEngine.sln: Age.Engine / Age.Cli / tests)
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│ └── Age.Engine/Sys4/ runtime catalog parser, loose-first bounded ALF asset store,
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│ script provider, AGF/LZSS and Windows CUR decoders, and resource facade
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├── native/ authored native runtime boundaries
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│ └── age_movie_ffmpeg/ project-owned FFmpeg C ABI, immutable Windows dependency manifest,
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│ and bootstrap/build scripts (outputs stay under disposable build/)
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├── tools/frida/ runtime-capture + engine-dump scripts (see tools/frida/README.md)
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└── godot/ DELIVERABLE — the Godot/C# ADV front-end (references Age.Engine),
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including the TITLE-only F4 debug scene launcher
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