engine: add deterministic glyph mask core

This commit is contained in:
gamer147
2026-07-30 18:25:46 -04:00
parent 41001f6f77
commit 7397e4e5fb
9 changed files with 818 additions and 8 deletions

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@@ -104,6 +104,8 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
│ ├── Age.Engine/Sys4/ runtime game-root selection, catalog parser, loose-first bounded
│ ALF asset store, script provider, AGF/LZSS and Windows CUR decoders,
│ and resource facade
│ ├── Age.Engine/Text/ backend-neutral glyph-mask requests/results, deterministic AGE
│ text compositor/layout, and bounded font/glyph cache primitives
│ └── Age.Engine/Persistence/ native S3SD/S4SD + S3RT codecs, shared payload/ReadTextDB,
│ layout-3 numbered state/history/gfx, DAT/STH pair + BMP codec,
│ and profile-owned state