Decode EBINIT signed boss classes
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@@ -745,8 +745,12 @@ SKINIT parallel field as the skill-change catalog inclusion flag and separates a
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skill-information visibility. The remaining item/skill work is refinement rather than an unnamed populated
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schema.
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The remaining EBINIT unknowns are two isolated sparse writes into a runtime table and the signed refinement
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within boss classes; enemy AI appears to live outside the static EBINIT schema. The former seven-value
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The remaining EBINIT unknowns are two isolated sparse writes into a runtime table; enemy AI appears to live
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outside the static EBINIT schema. The signed boss class is now behaviorally separated: all nonzero values
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receive boss protections and targeting treatment, positive values alone count as required targets under
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FIELD's defeat-boss clear rule, negative values are boss-treated adds/decoys/hazards that do not block
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victory, and either sign of class 4 selects final-boss music and tactical-map presentation. Classes 1--3
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otherwise remain authoring categories rather than distinct runtime branches. The former seven-value
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`0x7843e` unknown is now a medium-confidence authoring-only `unit_power_tier`: it tracks unit cost, yield,
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caps, stats, and form/story strength but has no shipped script or native-index consumer. SALLY's four unlock
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requirements and eight event ids are fully joined to their contract, brainwash, reserved, form-dependent
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