Normalize tracked text for Linux CI

This commit is contained in:
gamer147
2026-08-03 12:07:13 -04:00
parent 21c1317b05
commit 5f6e647114
12 changed files with 7647 additions and 7639 deletions

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@@ -31,7 +31,7 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
├── README.md navigation-only repository front door; canonical facts stay in docs/
├── global.json pins the validated .NET 8 SDK feature band
├── .editorconfig / .gitattributes UTF-8, indentation, text/EOL, and binary-file policy;
generator-owned CRLF references retain their committed bytes
tracked source and generated references use canonical LF
├── run-godot.ps1 / run-godot.cmd tracked development launcher + Windows wrapper;
│ resolves Godot/game-root from parameters, environment,
│ PATH, and the conventional sibling install