Extract VM ADV service opcode handler

This commit is contained in:
gamer147
2026-08-03 00:12:19 -04:00
parent 122c127c58
commit 5ceea006dc
4 changed files with 87 additions and 33 deletions

View File

@@ -192,6 +192,9 @@ text style and glyph-delay control, direct surface-string and retained numeric-g
text/wait-object bindings; text history and input/skip/auto services remain separate.
`engine/Age.Engine/Vm/VirtualMachine.TextHistory.cs` owns history recording control, metadata append/navigation,
retained history rendering, metadata/voice lookup, and history backlog clearing.
`engine/Age.Engine/Vm/VirtualMachine.AdvServices.cs` owns persistent/active message-skip control, read-skip
settings and queries, auto-message state/timing, and per-message voice/skip reset opcode dispatch; shared state
and refresh helpers remain in the VM coordinator because live text and input paths also consume them.
The disposable `build/page-map-<SCENE>.jsonl` files are produced by editor/development Godot runs and map
runtime ADV page ordinals to their authoritative script offsets for `tools/locate_page.py`. Packaged exports