Split movie host contract
This commit is contained in:
@@ -165,7 +165,9 @@ implementations. `engine/Age.Engine/Hosting/IDiagnosticHost.cs` owns recoverable
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reporting contracts, while `engine/Age.Engine/Hosting/ILifecycleHost.cs` owns script-context entry/exit, sleep and
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reporting contracts, while `engine/Age.Engine/Hosting/ILifecycleHost.cs` owns script-context entry/exit, sleep and
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timed-deadline waiting, frame yield, and scene reset. `engine/Age.Engine/Hosting/IAudioHost.cs` owns BGM, voice,
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timed-deadline waiting, frame yield, and scene reset. `engine/Age.Engine/Hosting/IAudioHost.cs` owns BGM, voice,
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SFX, fade, volume, and route-control contracts, including the compatibility overload/default chains used by
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SFX, fade, volume, and route-control contracts, including the compatibility overload/default chains used by
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simple hosts. `IHost` inherits all three focused contracts; their required and default behavior is unchanged.
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simple hosts. `engine/Age.Engine/Hosting/IMovieHost.cs` owns ordinary, positioned, mask-transition, activity-query,
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and modal movie playback contracts. `IHost` inherits all four focused contracts; their required and default
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behavior is unchanged, and movie/graphics transport records remain in their existing locations for now.
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`engine/Age.Engine/Model/GfxState.cs` retains cross-domain retained-graphics coordination.
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`engine/Age.Engine/Model/GfxState.cs` retains cross-domain retained-graphics coordination.
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`engine/Age.Engine/Model/GfxState.Contracts.cs` owns its public render, transition, diagnostic, persistence,
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`engine/Age.Engine/Model/GfxState.Contracts.cs` owns its public render, transition, diagnostic, persistence,
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@@ -770,6 +770,12 @@ do not mix mechanical moves with semantic changes.
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compatibility overloads/default chains, and existing host classes remain behaviorally unchanged. Runtime
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compatibility overloads/default chains, and existing host classes remain behaviorally unchanged. Runtime
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validation remains green.
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validation remains green.
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The third bounded contract slice introduced `IMovieHost` for ordinary, positioned, mask-transition, activity
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queries for movie surfaces, and modal playback. `IHost` inherits the focused contract; all five default
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members and existing host classes remain behaviorally unchanged. `GfxState` and
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`MovieMaskTransitionRequest` remain in their prior locations pending a separate dependency-cleanup slice.
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Runtime validation remains green.
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4. **Make the build graph express source ownership.** Stop linking production `.cs` files from `godot/` and
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4. **Make the build graph express source ownership.** Stop linking production `.cs` files from `godot/` and
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`tools/movie-corpus-gate/` into `Age.Engine.Tests`. Extract the platform-neutral frontend/movie/diagnostic
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`tools/movie-corpus-gate/` into `Age.Engine.Tests`. Extract the platform-neutral frontend/movie/diagnostic
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code into a small production project referenced by Godot, tests, and the corpus gate. Retain both existing
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code into a small production project referenced by Godot, tests, and the corpus gate. Retain both existing
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@@ -1129,9 +1135,9 @@ layer's rendering diverges from ADV; save layout.
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## 8. Immediate next step
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## 8. Immediate next step
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Continue step 3 of the **codebase consolidation** maintenance slice: clarify runtime contracts without changing
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Continue step 3 of the **codebase consolidation** maintenance slice: clarify runtime contracts without changing
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behavior or the aggregate host accepted by the VM. With diagnostic, lifecycle, and audio contracts established
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behavior or the aggregate host accepted by the VM. With diagnostic, lifecycle, audio, and movie contracts
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beneath `IHost`, introduce the movie host contract next while leaving movie request/graphics transport records in
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established beneath `IHost`, move the neutral `MovieMaskTransitionRequest` contract from `Hosting` to `Model` next
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their current locations for a separate dependency-cleanup slice; preserve every required/default member and all
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to remove `GfxState`'s reverse dependency on the host namespace, preserving the record's public shape and every
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existing host implementations.
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consumer before separating larger host domains.
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Concrete playthrough blockers may still preempt this bounded maintenance work; the consolidation effort does
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Concrete playthrough blockers may still preempt this bounded maintenance work; the consolidation effort does
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not replace Phase B gameplay validation or the open cross-platform gates.
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not replace Phase B gameplay validation or the open cross-platform gates.
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@@ -48,7 +48,7 @@ public enum SurfaceBlackFadeDirection
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ToBlack,
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ToBlack,
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}
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}
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public interface IHost : IDiagnosticHost, ILifecycleHost, IAudioHost
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public interface IHost : IDiagnosticHost, ILifecycleHost, IAudioHost, IMovieHost
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{
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{
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/// <summary>Present AGERc's modal full-width editor. Cancel preserves CurrentText.</summary>
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/// <summary>Present AGERc's modal full-width editor. Cancel preserves CurrentText.</summary>
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FullwidthTextEditResult EditFullwidthString(FullwidthTextEditRequest request)
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FullwidthTextEditResult EditFullwidthString(FullwidthTextEditRequest request)
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@@ -171,28 +171,4 @@ public interface IHost : IDiagnosticHost, ILifecycleHost, IAudioHost
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}
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}
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void DrawTexture(int slot, int srcX, int srcY, int width, int height, int dstX, int dstY);
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void DrawTexture(int slot, int srcX, int srcY, int width, int height, int dstX, int dstY);
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(int Width, int Height) GetTextureSize(int slot);
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(int Width, int Height) GetTextureSize(int slot);
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// Native op 0x236 binds a movie decoder to an existing retained texture surface.
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// Playback is non-modal: the VM advances to the following instruction while the host publishes frames.
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/// <returns>The initialized movie graph's stop position in truncated integer milliseconds, or null
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/// when the host could not obtain usable timing metadata. Native op 0x23f queries this state
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/// immediately after 0x236 returns.</returns>
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long? PlayMovieToSurface(long resourceId, int surfaceSlot, long movieFlags, long syncMask) => null;
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// Native op 0x241 uses the same graph/surface lifecycle as 0x236, but seeks the graph before
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// playback configuration. Hosts without positioned decoding may fall back to ordinary playback.
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long? PlayMovieToSurfaceAtPosition(
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long resourceId, int surfaceSlot, long movieFlags, long syncMask, long positionMs)
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=> PlayMovieToSurface(resourceId, surfaceSlot, movieFlags, syncMask);
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// Native op 0x24d captures a retained range into the scratch surface, then publishes each
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// decoded movie frame's green channel as an exact packed-alpha mask. A nonvisual host completes
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// the lifecycle immediately so a following 0x21c can never strand script execution.
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void PlayMovieMaskTransition(GfxState gfx, MovieMaskTransitionRequest request)
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{
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gfx.QueueMovieMaskTransition(request);
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gfx.CompleteMovieMaskTransition(request.SurfaceSlot);
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}
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bool IsMovieSurfaceActive(int surfaceSlot) => false;
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// Native op 0x20f uses a universal packed id and parks script execution until the movie
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// reaches EOF or the player cancels it. The decoder remains asynchronous; the interactive host
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// owns the modal wait so its render loop can continue publishing frames.
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void PlayModalMovieToSurface(long resourceId, int surfaceSlot, long movieFlags) { }
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}
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}
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35
engine/Age.Engine/Hosting/IMovieHost.cs
Normal file
35
engine/Age.Engine/Hosting/IMovieHost.cs
Normal file
@@ -0,0 +1,35 @@
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using Age.Engine.Model;
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namespace Age.Engine.Hosting;
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public interface IMovieHost
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{
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// Native op 0x236 binds a movie decoder to an existing retained texture surface.
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// Playback is non-modal: the VM advances to the following instruction while the host publishes frames.
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/// <returns>The initialized movie graph's stop position in truncated integer milliseconds, or null
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/// when the host could not obtain usable timing metadata. Native op 0x23f queries this state
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/// immediately after 0x236 returns.</returns>
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long? PlayMovieToSurface(long resourceId, int surfaceSlot, long movieFlags, long syncMask) => null;
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// Native op 0x241 uses the same graph/surface lifecycle as 0x236, but seeks the graph before
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// playback configuration. Hosts without positioned decoding may fall back to ordinary playback.
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long? PlayMovieToSurfaceAtPosition(
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long resourceId, int surfaceSlot, long movieFlags, long syncMask, long positionMs)
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=> PlayMovieToSurface(resourceId, surfaceSlot, movieFlags, syncMask);
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// Native op 0x24d captures a retained range into the scratch surface, then publishes each
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// decoded movie frame's green channel as an exact packed-alpha mask. A nonvisual host completes
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// the lifecycle immediately so a following 0x21c can never strand script execution.
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void PlayMovieMaskTransition(GfxState gfx, MovieMaskTransitionRequest request)
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{
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gfx.QueueMovieMaskTransition(request);
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gfx.CompleteMovieMaskTransition(request.SurfaceSlot);
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}
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bool IsMovieSurfaceActive(int surfaceSlot) => false;
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// Native op 0x20f uses a universal packed id and parks script execution until the movie
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// reaches EOF or the player cancels it. The decoder remains asynchronous; the interactive host
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// owns the modal wait so its render loop can continue publishing frames.
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void PlayModalMovieToSurface(long resourceId, int surfaceSlot, long movieFlags) { }
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}
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