Clear ADV History presentation on exit

This commit is contained in:
gamer147
2026-07-19 11:32:36 -04:00
parent c30cf6cb08
commit 538e87d368
7 changed files with 46 additions and 3 deletions

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@@ -1801,6 +1801,12 @@ class of inherited-state bridges.
Godot also suppresses the parked page's ordinary dialogue Label and wait indicator while any nested timed
raw-input frame owns the modal screen, then restores them on return. Root Control anchor presets are now
applied after parenting, removing the remaining occurrence of the associated runtime layout diagnostic.
A follow-up exit check found that the host retained the last History render batches after the script had
erased its objects and re-enabled recording. Op `0x1bb(1)` at `HISTORY.BIN@0x1100` is now the presentation
end boundary: it clears only the host's transient layout bindings, leaving the engine-owned backlog intact
for the next opening. The real interaction regression requires zero active History batches after return.
Validation: engine 198/198, zero-warning Godot build, threaded `SELFTEST OK`, and vm0 RECOVER clean.
**Next:** manually recheck the five History rows and overlay cleanup against the original. If they match, proceed