Remove packaged runtime repository dependency

This commit is contained in:
gamer147
2026-07-31 08:50:26 -04:00
parent 49722c55fe
commit 53823d4c10
8 changed files with 88 additions and 14 deletions

View File

@@ -0,0 +1,24 @@
using System;
using System.IO;
using System.Reflection;
using Age.Engine.Model;
using Age.Engine.Sys4;
/// <summary>
/// Himegari profile metadata that must travel with every Godot build. Repository discovery belongs to
/// development tooling; exported runtimes read the generator output embedded into this assembly.
/// </summary>
internal static class HimegariRuntimeMetadata
{
internal const string OpcodeTableResourceName = "Himegari.Runtime.opcodes.json";
internal static OpcodeTable LoadOpcodeTable()
{
Assembly assembly = typeof(HimegariRuntimeMetadata).Assembly;
using Stream stream = assembly.GetManifestResourceStream(OpcodeTableResourceName)
?? throw new InvalidDataException(
$"Embedded runtime metadata '{OpcodeTableResourceName}' is missing from " +
$"{assembly.GetName().Name}.");
return OpcodeTableJson.Load(stream);
}
}