Fix ADV and BUNKI animation polish
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@@ -48,6 +48,19 @@ public class Transform2DMathTests
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Assert.Equal(0, allocated);
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}
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[Fact]
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public void CanvasAxisDecompositionPreservesBunkiPopupScale()
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{
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var affine = Transform2DMath.Build(new TransformState(
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0.05, 0.65, 1, 0, 0, 0, 400, 300, 0));
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var (rotation, scaleX, scaleY) = affine.DecomposeCanvasAxes();
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Assert.Equal(0, rotation, 12);
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Assert.Equal(0.05, scaleX, 12);
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Assert.Equal(0.65, scaleY, 12);
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}
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private static double Next(Random random, double minimum, double maximum)
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=> minimum + random.NextDouble() * (maximum - minimum);
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