Fix ADV and BUNKI animation polish
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@@ -6,7 +6,17 @@ namespace Age.Engine.Hosting;
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public readonly record struct AdvWaitIndicatorConfig(
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int LayoutSlot, int X, int Y, int SurfaceSlot,
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int SourceX, int SourceY, int CellWidth, int CellHeight,
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int TerminalFrame, long FramePeriodMs);
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int TerminalFrame, long FramePeriodMs)
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{
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/// <summary>Select the current atlas frame. TerminalFrame is the exclusive native upper bound,
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/// so SYSTEM4's value 12 addresses the twelve cells 0 through 11.</summary>
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public int FrameAt(long elapsedMs)
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{
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int frameCount = System.Math.Max(1, TerminalFrame);
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long period = System.Math.Max(1, FramePeriodMs);
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return (int)(System.Math.Max(0, elapsedMs) / period % frameCount);
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}
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}
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public readonly record struct AdvAutoWaitState(
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bool Enabled, bool VoicePending, long PostVoiceDelayMs, long UnvoicedDelayMs);
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