Profile and optimize retained rendering

This commit is contained in:
gamer147
2026-07-22 14:19:20 -04:00
parent 4c9719c5dc
commit 4ea352e45d
17 changed files with 1619 additions and 144 deletions

View File

@@ -29,6 +29,7 @@
<Compile Include="..\..\godot\PageLocatorState.cs" Link="PageLocatorState.cs" />
<Compile Include="..\..\godot\GodotTimelineLog.cs" Link="GodotTimelineLog.cs" />
<Compile Include="..\..\godot\GodotTraceSink.cs" Link="GodotTraceSink.cs" />
<Compile Include="..\..\godot\PerformanceFrameLog.cs" Link="PerformanceFrameLog.cs" />
<Compile Include="..\..\godot\MovieSurfaceRegistry.cs" Link="MovieSurfaceRegistry.cs" />
<Compile Include="..\..\godot\RiffWaveSanitizer.cs" Link="RiffWaveSanitizer.cs" />
<Compile Include="..\..\tools\movie-corpus-gate\MovieCorpusGate.cs" Link="MovieCorpusGate.cs" />