Profile and optimize retained rendering

This commit is contained in:
gamer147
2026-07-22 14:19:20 -04:00
parent 4c9719c5dc
commit 4ea352e45d
17 changed files with 1619 additions and 144 deletions

View File

@@ -1712,16 +1712,16 @@ public sealed class VirtualMachine
Write(a[1], v.X); Write(a[2], v.Y); Write(a[3], v.Z); return pc + 1;
}
case "set-gfx-geom3": // 0x217 (handle)(a)(b)(c) -> V18
Gfx.GetOrCreate(Read(a[0])).V18 = (Read(a[1]), Read(a[2]), Read(a[3])); return pc + 1;
Gfx.SetObjectAnchor(Read(a[0]), (Read(a[1]), Read(a[2]), Read(a[3]))); return pc + 1;
case "set-gfx-geom3-b": // 0x219 (handle)(a)(b)(c) -> V24
Gfx.GetOrCreate(Read(a[0])).V24 = (Read(a[1]), Read(a[2]), Read(a[3])); return pc + 1;
Gfx.SetObjectPosition(Read(a[0]), (Read(a[1]), Read(a[2]), Read(a[3]))); return pc + 1;
case "u0041AF00": // 0x80: default object slot substituted by native op 0x1d9
case "set-default-gfx-object-slot":
Gfx.SetDefaultObjectSlot((int)Read(a[0])); return pc + 1;
// ---- SC0000 anim/transform/spritesheet cluster (docs/engine-re.md §"SC0000 anim ... cluster") ----
case "u00421DD0": // 0x22f set-position: (handle)(op2)(x)(y)(z) -> base position (direct set)
Gfx.GetOrCreate(Read(a[0])).V24 = (Read(a[2]), Read(a[3]), Read(a[4])); return pc + 1;
Gfx.SetObjectPosition(Read(a[0]), (Read(a[2]), Read(a[3]), Read(a[4]))); return pc + 1;
case "u004219E0": // pre-reference compatibility
case "set-gfx-range-transform": // 0x229 (first)(count)(anchor x/y/z)
Gfx.SetRangeTransform(Read(a[0]), Read(a[1]), (Read(a[2]), Read(a[3]), Read(a[4])));
@@ -1782,10 +1782,10 @@ public sealed class VirtualMachine
case "gfx-set-scale-current": // 0x1fd (handle)(sx%)(sy%)(sz%) -> current scale matrix
Gfx.SetCurrentScale(Read(a[0]), (Read(a[1]), Read(a[2]), Read(a[3]))); return pc + 1;
case "set-gfx-field64": // 0x212 (idx)(val)
Gfx.GetOrCreate(Read(a[0])).Field64 = Read(a[1]); return pc + 1;
Gfx.SetObjectField64(Read(a[0]), Read(a[1])); return pc + 1;
case "set-gfx-xy": // 0x213 (idx)(x)(y)
{
var o = Gfx.GetOrCreate(Read(a[0])); o.Field68 = Read(a[1]); o.Field6c = Read(a[2]); return pc + 1;
Gfx.SetObjectFields68And6c(Read(a[0]), Read(a[1]), Read(a[2])); return pc + 1;
}
case "gfx-elem-erase": // 0x1f7 (handle)(count) — erase retained-object range
Gfx.EraseRange(Read(a[0]), Read(a[1])); return pc + 1;