Render DEBUGMAP tiled field surfaces
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@@ -41,10 +41,10 @@ public sealed class ResourceMap
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return entry is { IsPlaceholder: false } && IsAudio(entry) ? entry : null;
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}
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/// <summary>Resolve an already-normalized raw catalog id without applying a scene section base.</summary>
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/// <summary>Resolve an already-normalized packed catalog id without applying a scene section base.</summary>
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public AssetEntry? ResolveRawTexture(long rawId)
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{
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var entry = _catalog.ResolveRaw(rawId);
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var entry = _catalog.ResolvePacked(rawId);
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return entry is { IsPlaceholder: false } &&
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entry.Name.EndsWith(".AGF", StringComparison.OrdinalIgnoreCase) ? entry : null;
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}
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