Implement numbered save pair lifecycle

This commit is contained in:
gamer147
2026-07-24 15:32:55 -04:00
parent bda586aa28
commit 3b63c42826
16 changed files with 730 additions and 38 deletions

View File

@@ -3,6 +3,7 @@ using System.Linq;
using Age.Engine.Diagnostics;
using Age.Engine.Hosting;
using Age.Engine.Model;
using Age.Engine.Sys4;
/// <summary>Shared test doubles: a host that records observable effects, and an in-memory script
/// provider for synthetic call-script targets.</summary>
@@ -53,10 +54,18 @@ internal class RecordingHost : IHost
public readonly List<string> Warnings = new();
public readonly List<long> CursorResources = new();
public readonly List<bool> AdvPagePresentationSuspended = new();
public readonly Dictionary<int, RgbaImage> SurfacePixels = new();
public int CursorClearCount;
public int SceneContextResets;
public void ReportWarning(string message) => Warnings.Add(message);
public void ShowText(int offset, string text) => Lines.Add((offset, text));
public RgbaImage? CaptureSurfacePixels(int slot)
=> SurfacePixels.TryGetValue(slot, out var image) ? image : null;
public bool ReplaceSurfacePixels(int slot, RgbaImage image)
{
SurfacePixels[slot] = image;
return true;
}
public void SetAdvTextCursor(int layoutSlot, int x, int y) => TextCursors.Add((layoutSlot, x, y));
public void DrawStringToSurface(int surfaceSlot, int x, int y, string text)
=> SurfaceStrings.Add((surfaceSlot, x, y, text));