Add Linux x64 FFmpeg native bundle
This commit is contained in:
@@ -113,8 +113,8 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
|
||||
│ └── Age.Engine.Text.Windows/ optional exact Windows GDI gray-4 reference backend; kept
|
||||
│ outside the platform-neutral VM/runtime core
|
||||
├── native/ authored native runtime boundaries
|
||||
│ └── age_movie_ffmpeg/ project-owned FFmpeg C ABI, immutable Windows dependency manifest,
|
||||
│ and bootstrap/build scripts (outputs stay under disposable build/)
|
||||
│ └── age_movie_ffmpeg/ project-owned FFmpeg C ABI, immutable Windows/Linux dependency manifests,
|
||||
│ and target bootstrap/build scripts (outputs stay under disposable build/)
|
||||
├── tools/frida/ runtime-capture + engine-dump scripts (see tools/frida/README.md)
|
||||
└── godot/ DELIVERABLE — the Godot/C# ADV front-end (references Age.Engine
|
||||
plus the optional exact Windows text adapter). Its assembly embeds
|
||||
|
||||
Reference in New Issue
Block a user