Fix incremental menu animation presentation
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@@ -111,6 +111,9 @@ public interface IHost
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void SetCursorResource(long resourceId) { }
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void ClearCursorResource() { }
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void Sleep(long duration);
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// Native op-0xd5 pacing sleeps inside run-state 0x40 without publishing retained gfx state.
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// Interactive hosts must keep this distinct from presentation-capable script op-0xc8 sleep.
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void WaitForTimedCallbackDeadline(long duration) => Sleep(duration);
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void FrameYield();
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// Native op 0x9 resets scene-owned host services before reloading root script resource 0.
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// Global banks, engine configuration, decoded-asset caches, and persistent profile state survive.
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