Extract ADV host contract

This commit is contained in:
gamer147
2026-08-03 11:04:35 -04:00
parent bd53989498
commit 281f37747a
4 changed files with 97 additions and 84 deletions

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@@ -809,6 +809,12 @@ do not mix mechanical moves with semantic changes.
its focused tests required new imports; record shape, editor defaults, wait overloads, and all runtime behavior
remain unchanged. Runtime validation remains green.
The tenth bounded contract slice introduced `IAdvHost` for live and surface text, text-history presentation,
ADV layout publication, message presentation settings, wait-indicator control, and page-presentation
suspension. `IHost` now contains no members of its own and inherits all seven focused host contracts; all
twenty-three ADV members, required implementations, overload/default chains, existing hosts, and transport
record locations remain behaviorally unchanged. Runtime validation remains green.
4. **Make the build graph express source ownership.** Stop linking production `.cs` files from `godot/` and
`tools/movie-corpus-gate/` into `Age.Engine.Tests`. Extract the platform-neutral frontend/movie/diagnostic
code into a small production project referenced by Godot, tests, and the corpus gate. Retain both existing
@@ -1169,8 +1175,8 @@ layer's rendering diverges from ADV; save layout.
## 8. Immediate next step
Continue step 3 of the **codebase consolidation** maintenance slice: clarify runtime contracts without changing
behavior or the aggregate host accepted by the VM. With diagnostic, lifecycle, audio, and movie contracts
established beneath `IHost`, shared graphics transport neutral, and graphics/input contracts now separated, move
the remaining ADV text/history/layout/presentation members into `IAdvHost` next. Preserve all required/default
members and existing hosts, leaving `IHost` as the unchanged aggregate runtime entry point.
established beneath `IHost`, shared graphics/input transport neutral, and graphics/input/ADV contracts now
separated, move the unchanged `AdvWaitIndicatorConfig` and `DiagnosticMessage` declarations from `Hosting` to
`Model` next. Preserve all consumers while removing the remaining transport declarations from interface files.
Concrete playthrough blockers may still preempt this bounded maintenance work; the consolidation effort does
not replace Phase B gameplay validation or the open cross-platform gates.