feat: wire SC0000 anim cluster ops (0x22f/0x229 pos, 0x239/0x231 sheet, 0x232 glow, 0x228/0x23f query)
Coverage 67->74/129; parity held (79/79, sweep 284/13). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -255,6 +255,26 @@ public sealed class VirtualMachine
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Gfx.GetOrCreate(Read(a[0])).V18 = (Read(a[1]), Read(a[2]), Read(a[3])); return pc + 1;
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case "set-gfx-geom3-b": // 0x219 (handle)(a)(b)(c) -> V24
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Gfx.GetOrCreate(Read(a[0])).V24 = (Read(a[1]), Read(a[2]), Read(a[3])); return pc + 1;
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// ---- SC0000 anim/transform/spritesheet cluster (docs/engine-re.md §"SC0000 anim ... cluster") ----
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case "u00421DD0": // 0x22f set-position: (handle)(op2)(x)(y)(z) -> base position (direct set)
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case "u004219E0": // 0x229 set-position2: same shape, direct position
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Gfx.GetOrCreate(Read(a[0])).V24 = (Read(a[2]), Read(a[3]), Read(a[4])); return pc + 1;
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case "u004223C0": // 0x239 spritesheet cell: (handle)(p3)(p4)(gridW)(gridH)(cell) — static cell
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Gfx.SetSrcRect(Read(a[0]), Read(a[3]), Read(a[4]), Read(a[5]), 0); return pc + 1;
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case "u00421EA0": // 0x231 anim spritesheet: (handle)(period)(gridW)(gridH) — ping-pong the cell
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Gfx.SetSrcRect(Read(a[0]), Read(a[2]), Read(a[3]), 0, Read(a[1])); return pc + 1;
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case "u00421EF0": // 0x232 anim color/glow: (handle)(period)(alpha)(color) — ping-pong the color
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Gfx.SetColorAnim(Read(a[0]), Read(a[1]), GfxState.PackColor(Read(a[2]), Read(a[3]))); return pc + 1;
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case "u00421940": // 0x228 query-position: (succ)(handle)(outX)(outY)(outZ) <- current V24
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{
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var obj = Gfx.TryGet(Read(a[1]));
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var v = obj?.V24 ?? default;
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Write(a[2], v.X); Write(a[3], v.Y); Write(a[4], v.Z);
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Write(a[0], obj != null ? 0 : 1); return pc + 1;
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}
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case "u00422930": // 0x23f query-object: (out)(handle) <- 0 if the object exists, else -1
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Write(a[0], Gfx.TryGet(Read(a[1])) != null ? 0 : -1); return pc + 1;
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case "set-gfx-geom3-c": // 0x1ff (handle)(a)(b)(c) -> V16c
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Gfx.GetOrCreate(Read(a[0])).V16c = (Read(a[1]), Read(a[2]), Read(a[3])); return pc + 1;
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case "set-gfx-field64": // 0x212 (idx)(val)
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