Decode STINIT initial object states
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@@ -1622,6 +1622,26 @@ usage = "OBINIT writes the short object descriptions displayed by the field obje
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source = "investigation"
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confidence = "high"
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[[global]]
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address = "0xe6dee"
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name = "object_sprite_state_row_mode"
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category = "data-table"
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type = "int[100]"
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value_domain = "{1,2}; 1 selects a vertical sprite row from runtime object state, 2 fixes source Y at row 0"
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usage = "OBINIT metadata indexed by object type. FIELD copies the type-tagged initial payload into stage_object_runtime_state only for mode 1; DRAWOBJ likewise multiplies that runtime state by the object sprite height to select source Y only for mode 1."
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source = "investigation"
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confidence = "high"
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[[global]]
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address = "0x141a4"
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name = "stage_object_runtime_state"
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category = "data-table"
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type = "int[][50]"
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value_domain = "type-dependent small integer state; initial values observed 1..3"
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usage = "Per-stage, per-object-slot runtime state. FIELD initializes mode-1 objects from STINIT's first tagged payload on a fresh stage and updates capturable-object ownership; DRAWOBJ uses it as the vertical sprite-row index. Other consumers interpret it by object type."
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source = "investigation"
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confidence = "high"
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[[global]]
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address = "0x27b9"
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name = "stage_victory_condition_1"
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