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This commit is contained in:
gamer147
2026-08-03 16:35:27 -04:00
parent b7ef93f057
commit 195c16fae6
41 changed files with 886 additions and 43 deletions

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@@ -44,6 +44,13 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
│ │ tools import it; relocatable with no other edits.
│ ├── validate.py layered core/workspace/runtime/full validation driver
│ ├── test_validate.py pure resolver + validation-plan regressions
│ ├── build-linux-x64.sh one-command pinned Linux export/package/smoke pipeline
│ ├── bootstrap-godot-linux-x64.sh repo-local Godot 4.7 Linux editor/template bootstrap
│ ├── godot-linux-x64.json immutable Godot editor/template source + SHA-256 manifest
│ ├── install_godot_templates.py selective HTTP-range installer for pinned template members
│ ├── package_linux_x64.py export verifier + notice/checksum/archive packager
│ ├── test_install_godot_templates.py, test_package_linux_x64.py
│ │ source-only bootstrap/package regressions
│ ├── sys4load.py loader + disassembler (opcode-decoding)
│ ├── age_opcodes.py GENERATED complete Python ABI view (do not hand-edit)
│ ├── opcodes_build.py generator/linter: vm-map/opcodes.toml -> the 5 artifacts below
@@ -93,6 +100,10 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
│ └── engine-re.md native-engine RE (Ghidra+MCP): dispatch table, decompiled ops
├── build/ DERIVED (our-work-side) — generated by tools/; disposable
│ ├── downloads/, toolchains/ immutable dependency caches and repo-local Godot toolchain
│ ├── export/linux-x64/ verified loose Godot Linux export
│ ├── native/linux-x64/ validated FFmpeg shim/shared-library bundle
│ ├── package/ staged release tree, smoke log, and `.tar.gz` artifact
│ ├── disasm/ <NAME>.asm — human-readable disassembly, one per script
│ ├── text/ extracted text:
│ │ ├── <NAME>.strings.txt all inline strings in a script