Join VIMES and EIMES semantics
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@@ -58,6 +58,17 @@ def test_load_and_lint():
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"AI action-element eligibility state is curated")
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check(entries[0xcc9fe]["name"] == "healing_action_scope_masks",
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"AI healing-action eligibility state is curated")
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check(entries[0x15a2a8]["name"] == "current_glossary_topic_id"
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and entries[0x15a2a9]["name"]
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== "glossary_topic_unlock_seen_decision_ids"
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and entries[0x463b]["name"] == "glossary_topic_titles",
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"VIINIT/VIMES glossary state is curated")
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check(entries[0x15a759]["name"] == "current_enemy_encyclopedia_unit_id"
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and entries[0x56b85]["name"]
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== "enemy_encyclopedia_revealed_flags",
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"EBINIT/EIMES enemy-encyclopedia state is curated")
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check(entries[0x5f0ed]["name"] == "scene_decision_seen_flags",
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"glossary prerequisite seen-state is curated")
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check(entries[0x20543]["name"] == "tile_faction_traversal_masks",
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"faction-specific tile traversal masks are curated")
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check(entries[0xaba64]["name"] == "stage_object_runtime_flags",
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