Implement tiled surface edge opcode
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@@ -2367,6 +2367,10 @@ public sealed class VirtualMachine
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_host.SetTexture(resourceId, (int)Read(a[1]), colorKey);
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return pc + 1; // host still tracks dims for get-texture-size
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}
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case "u00422E80": // pre-reference compatibility
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case "set-tiled-surface-edge-length": // 0x248 (edge pixels)
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Gfx.SetTiledSurfaceEdgeLength(Read(a[0]));
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return pc + 1;
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case "u00422EB0": // pre-reference compatibility
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case "load-raw-texture-surface": // 0x249 (packed resource id)(slot)(colorkey)
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{
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