Land SYSTEM4-rooted Godot boot

This commit is contained in:
gamer147
2026-07-20 18:13:32 -04:00
parent 7250de7fea
commit 097473fe16
18 changed files with 385 additions and 111 deletions

View File

@@ -94,7 +94,7 @@ public class RenderObjectBlendTests
}
[Fact]
public void Mode1_UsesArgbAlphaAsOpacityAndRgbAsMultiplicativeModulation()
public void Mode1_UsesAdditiveBlendWithArgbSourceScaleAndRgbModulation()
{
var g = WithVisibleObject(0x100, resId: 5, colorKey: -1);
g.SetStaticObjectColorResolved(0x100, 1, 0x40, 0x80ff40);
@@ -103,7 +103,7 @@ public class RenderObjectBlendTests
Assert.Equal(0, ro.TintStrength);
Assert.Equal(0x80ff40, ro.Tint);
Assert.True(ro.MultiplyTint);
Assert.Equal(BlendKind.Alpha, ro.Blend);
Assert.Equal(BlendKind.Additive, ro.Blend);
}
[Fact]