Land SYSTEM4-rooted Godot boot
This commit is contained in:
@@ -94,7 +94,7 @@ public class RenderObjectBlendTests
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Mode1_UsesArgbAlphaAsOpacityAndRgbAsMultiplicativeModulation()
|
||||
public void Mode1_UsesAdditiveBlendWithArgbSourceScaleAndRgbModulation()
|
||||
{
|
||||
var g = WithVisibleObject(0x100, resId: 5, colorKey: -1);
|
||||
g.SetStaticObjectColorResolved(0x100, 1, 0x40, 0x80ff40);
|
||||
@@ -103,7 +103,7 @@ public class RenderObjectBlendTests
|
||||
Assert.Equal(0, ro.TintStrength);
|
||||
Assert.Equal(0x80ff40, ro.Tint);
|
||||
Assert.True(ro.MultiplyTint);
|
||||
Assert.Equal(BlendKind.Alpha, ro.Blend);
|
||||
Assert.Equal(BlendKind.Additive, ro.Blend);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
||||
Reference in New Issue
Block a user