Implement native layout-3 save restoration

This commit is contained in:
gamer147
2026-07-24 16:23:01 -04:00
parent 8fe610b66d
commit 001a5706f6
21 changed files with 1659 additions and 81 deletions

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@@ -104,7 +104,8 @@ S:\Game Hacking\Eushully\Himegari\ ← workspace root (three siblings)
│ ├── Age.Engine/Sys4/ runtime catalog parser, loose-first bounded ALF asset store,
│ script provider, AGF/LZSS and Windows CUR decoders, and resource facade
│ └── Age.Engine/Persistence/ native S3SD/S4SD + S3RT codecs, shared payload/ReadTextDB,
numbered DAT/STH pair + BMP codec, and profile-owned state
layout-3 numbered state/history/gfx, DAT/STH pair + BMP codec,
│ and profile-owned state
├── native/ authored native runtime boundaries
│ └── age_movie_ffmpeg/ project-owned FFmpeg C ABI, immutable Windows dependency manifest,
│ and bootstrap/build scripts (outputs stay under disposable build/)